Metamorphose is the attack performed by the Ragnarok Esper when summoned. In fact, having her cast Cure on the entire team, then using a Sleep Bag on her is just as effective as using a Tent. In both the 2008 Dissidia Final Fantasy and Dissidia 012 Final Fantasy, the Machines equipment set uses Chainsaw, Drill, and Auto Crossbow as the hand, head, and body armor; Machine Gun is the weapon for this set in Dissidia Final Fantasy, but Air Anchor replaces it in Dissidia 012. Most enemies have a set of four items that can be won from Metamorphose, with equal distribution. The Debilitator appears to be a headset and eyepiece, which is in line with its animation containing small representations of statistics similar to a Dragon Ball Scouter, including "LEVL" for "level". For Magic, the game will stop registering anything past 127 and set the limit to 127. Basically, while random spell casting (such as Ice Brand's Blizzard) still works, because those bytes are differently, and thus are Addition Effects (damage dealt first, THEN the special effect kicks in), True Special Effects (often called Replacement Effects) are ignored. This way, you could after the final battle end up with both the sword and the Esper - you know, for completion's sake. Below are a list of Mog's dances, how to get them, and what they, When you first get Mog, in the save Terra sequence, De-equip him. At least, the physical ones. The Tools command may also be used by the optional character Gogo. However, you can't perform actions with him either, so really, you just kind of lost a character permanently. Got the Sephiroth amiibo! You can, however, should you get a second Thiefs Knife, use Genji Glove to up the steal rate some, by giving him 2 chances per attack to initiate the random Mug effect (ups the rare to 75% chance of using at least one Mug a turn, instead of 50%, in case you dont wanna do the math), and to increase the number of attempts at stealing per turn, a Black Belt can aid there, as each counter attack Shadow uses is another chance for him to attempt a steal. I will put Locke, Terra, and Celes in the back row if theyre equipped with certain weapons, but most of the time I keep my characters in the front row. This game was the first to introduce back attacks. There are eight tools in total. 2) You can place characters that are geared towards magic attacks or summons instead of regular attacks in the back row to take less damage. This means you won't have to worry about him screwing up set ups that are reliant on relics. Soits between higher defenses (and earth absorption), higher offenses, or a balance of both. Head directly south from Narshe until spotting woods, then make a turn southwest to reach the desert area. Basically, have a character start using some spell. Now, there's also the issue of Metamorphose being an attack that sets Death and doesn't respect instant death immunity whatsoever. Enter the location. Get the Minerva Bustier ASAP. Party members in the front row will take more damage, but they will also be able to deal more damage. Common knowledge by now, but if you have Edgar sleep at Figaro with Sabin in your team, you can trigger a scene with both characters explaining their past, and the usual resolve happens. Both Ragnarok AND the Paladin's Shield require Locke to obtain. No. As a side note, trying a sequence before Sabin learns it WILL result in a failure; no trying Phantom Rush before the plot sequence or before Sabin is level 70. This is most likely a bug. FF6Tools handles automatic data relocation and ROM expansion, allowing most data can be expanded beyond its original range within the ROM as needed. Is unblockable. Edgar's skill set, Tools, is based on what Tools he has. Better off just sticking to Thief's Bracers for raising steal odds. This makes Black Belt a better option than it might sound at first for him. random encounter in the game has an immediate 50% chance of falling without Sabin goes in the back row, like most characters. Essentially, theres a way to skip recruiting Celes altogether in South Figaro, and finish it with Locke alone. I believe you don't actually need to bring her to the dungeon itself, but unsure on this, though she is required to actually start it, however. Zozo is not a place to take lightly, and you don't want to suddenly have Shadow leave you there midway, even if he is pretty good there. All of them have a special command sequence, though, you can check that up yourself in game. If you want, try to get Aero before this (fight the birds near Kohlighen), if you want Strago to have good damage on the way to Hidon, but its not overly important. Sadly, while this combo seems excellent on paper for multi-stealing purposes, but its not as good as it seems. In any event, the way it works is you kill Cyan, revive him, have him cast Sky, then Imp him. Press question mark to learn the rest of the keyboard shortcuts. All trademarks are property of their respective owners in the US and other countries. They are an Item Shop (with a Soft next to him) and a Tool Shop (Tonic / Antidote). Aeris is the only character who joins the party being in the back row by default. So here's a list of monsters that Getting all the Tools in the discontinued 2014 version yields the Mech Mania achievement. The castle is at the center of the desert area. Usually, only attacks dealt with the Attack command are affected by being in the back row, but the characters' special commands, such as Sabin's Blitz and Edgar's Tools commands, are unaffected. As a fun side note, Terra rejoining forces you into a 3 party team, which makes getting Gau right after her ideal since you're already set up for that. Elemental Weapons should be Terra's weapon of choice, due to the Magic Bonus, and how she can often hit a weakness with one of them for optimal physical damage, especially if the random spell kicks (though probably requires Front Row here for best effects.) Not to mention early game Edgar is sufficient enough for offense. About back row, in menu just use left in directional. Just use Raging Fist right on the spot, and he dies. When this occurs, characters in the front row are placed in the back row and characters in the back row are placed in the front row. Unlike Final Fantasy V, you'll find no bells or whips in this game. The ability Long Range is exclusive to the GBA and 2013 versions, and is the Level 3 ability of the Gladiator class. He'll counter any physical, be it yours or the enemies, by attacking a limitless amount of times. 25% chance of inflicting. I know I said get Lores ASAP, but I feel this one deserves its own mention, since Grand Delta is well above other Lores in damage; only Aero comes anywhere near it (doesn't hit defense so has potential for higher damage and can hit a weakness to boot.) The Swap Rows returns as a command and it functions the same way. The attacks the enemy uses are the same as if the enemy used the attack themselves, hence completely based off their own stats. Celes has a minor glitch associated with her. Basically, yeah, another character who needs no MP Boosts. This is still kind of time consuming, but its much cheaper (expenses wise) than Falchions (and stronger to boot), and somewhat faster than hording Impartisans, call it the balance of the two. For Helmettough call, you might want Green Beret for overall defenses, Priest's Miter for that quick boost to MP, or Magus Hat for that boost to Magic Power, its your call. In any event, try to take advantage of this and get Terra back as early as possible. Not worth wasting the turn of one of your allies, probably, but hey, its Umaro; you take what you can get. These abilities are all fired from the same large device. This man has it all a submersible castle, a wonderful brother, and no, seriously, a submersible castle. Similarly, the boss battle of Sinspawn Genais and Sin's core has the former in the front row and the latter in the back row. Never give Relm a Brush. don't answer that. You'll want to buy the Noise Blaster and the Bio Blaster from the Tool Shop. Magic and many abilities, like Freya's Jump, ignore row. In fact, you can obtain unlimited amounts of Ragnarok swords, and there's only one chance to obtain the Esper. This is purely a battle script thing for his boss form, and has no effect for the form that joins you at all. Not entirely Relm related, but sort of worth noting. Typically, there are exceptions to the above rules. At this point, I think its pretty clear that until somewhere in the World of Ruin, Edgar's strategy should consist of "Spam Drill, Chain Saw, and Flash" for his most effective use in general. Celes, like Terra, naturally hits the MP Cap at level 99, so if you're a perfectionist in this regard, its worth noting Celes NEVER needs an Esper Boost in MP (and yes, her theoretical MP score WOULD be in the 4 digits as well). Information about each character, suggested party setups, end-game equipment, and character strategies throughout the game. Basically, use a very specific Combination of moves in a fight, and now slots won't be rigged against you, ever. Sabin is the ONLY optional character you can get before the Falcon. These typically resemble the same abilities from Final Fantasy VI in function and visuals, but are usually rebalanced for the relative game's combat system. The player can change whether they want two or three characters in the front or back row in the menu screen, and can temporarily force all party members to change rows in battle by selecting the Change, Swap, or Swap Rows command, which players can find by pressing on the control pad or control stick. The YAT-97 and YAT-99 are in the back row during their battles, while other enemies are in the front row. The eight elemental dragons (as well as Proto Armor) all carry a 12.5% chance This item will only be visible to you, admins, and anyone marked as a creator. Put Setzer in the back Row. There's no reason to put him in the front row, EVER. No, its not that good, but it saves you some cash. Here known as Row Change (, tairetsu henkou? The party's order determines the likelihood of each character being targeted by enemies' physical attacks. Earrings are probably Sabin's best friend. If you're curious, Mog can actually max both evasion stats out as well, if you don't mind using both Merit Award and Paladin's Shield. If there is anything odd about a weapon that isn't stat related or a random spell casting, Mug removes it. A common row setup from the original Final Fantasy III. Its his big unique thing, and what makes him goodbest make use of it. Damage Dealt and Taken. Monsters can also be in the back or front row, depending on the placement of their allies. Although it is not flagged as a long range weapon and it uses the melee animation, Barret's Pile Banger suffers no damage penalty from attacking from the back row or at enemies in the back row. A major question with characters that is asked is "how should I raise this character?" There are eight tools in total. Also, around this time, stocking up on Sakuras, since this is the only part of the game those are available, and they're the best weapon Shadow can use for Wind Elemental Ammunition by far (and wind is a rarish element to boot). Gau's skill set relies on Rages. Master's Scroll halves ALL physical damage a character has, including stuff it doesn't effect directly. If Locke is in your team when you do Gau's Father sequence alongside Edgar, you'll get an extra bit of dialogue (and extra bit of Gau makeover) in that sequence for added humor. Rather, if he's seen the attack while he was alive, and then is killed, he'll still learn the Lore. I'm not going to tell you what Rages to get at every point (beyond the bunch I mentioned above) since after a point, it really becomes micromanaging, and you should raise Gau at a pace you feel works for you. By having more characters in the back row, the character(s) in the front row will be attacked more frequently. I suppose I can give a quick explanation on their algorithms though (these wont be EXACTLY how they work, but yield a good estimate. I'll list what they do, and how to get them, generally (meaning not EVERYWAY). The Esper summon attack is pretty bad but does grant access to elusive items for the completionists out there. As a fun random fact, Terra is one of the few PCs who at level 99, will naturally have 999 MP (actually her theoretical value is in the 4 digits, but there's that 999 cap), meaning if you're into getting that value for level 99 purposes, you never need to give her an MP boosting Esper. Whew, this guide was a PROJECT! Until Soul Shrine, I advise you not use Setzer and Locke in the same team, since they both want Master's Scroll and there is only one of them until you get there. This item has been removed from the community because it violates Steam Community & Content Guidelines. Fighting in the front row allows characters to deal regular damage to enemies, but in turn receive regular damage from enemies as well. This item will only be visible in searches to you, your friends, and admins. Moghan is a complete garbage character, having really bad stats, only actions Fight and Item, and it cant change equips. Art by Lux@_0x80002b on Twitter. Fixed Dice, unlike other Defense Ignoring weapons and abilities, do NOT ignore Multipliers, oddly. Only reason to give Mog that Gladius is if you want Mog to have extra defenses. Characters in the back row will take less damage from physical attacks. Does the 5th (payed) slot make the game too easy? Similarly, when you get the Dueling Mask, that should be a staple on Gau. The only thing you have to be careful of is equipment; the limited equipment options might hurt his performance here, so take that into account. , but it saves you some cash while other enemies are in the back or front row in! 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